if play_state != None:
if self.count >= 9:#在上一个界面在播放音频时切换界面则关闭 以免一直播放
self.count = 0
- EventMesh.publish("load_screen", {"screen": "main_menu"})
self.timer.stop()
+ EventMesh.publish("load_screen", {"screen": "main_menu"})
return
self.count+=1
def power_off(self,*args):
self.count+=1
+ EventMesh.publish("system_sleep_rest")#防止黑屏
play_state = EventMesh.publish("get_audio_state")#音频播放状态
if play_state != None:
- if self.count > 8:#在上一个界面在播放音频时切换界面则关闭 以免一直播放
+ print("power off!!!!!!!",self.count)
+ if self.count > 5:#在上一个界面在播放音频时切换界面则关闭 以免一直播放
self.count = 0
self.timer.stop()
Power.powerDown()