UNUSED(topic);\r
\r
// 训练过程中不需要判断数据准确性,不需要存储心率数据\r
- if (uapi_dev_runtime_get_train_status() == 1 || request == NULL) {\r
- if (uapi_dev_runtime_get_train_status() == 1 || uapi_dev_runtime_get_respiratory_training_status() || request == NULL ) {\r
++ if (uapi_dev_runtime_get_train_status() == 1 ||\r
++ uapi_dev_runtime_get_respiratory_training_status() || request == NULL) {\r
return;\r
}\r
\r
Heart_Control(HeartState::End, HeartCheck::PASSIVITY);\r
return;\r
}\r
- if (sensorstate) {\r
-\r
- //设置呼吸训练不主动息屏\r
- if(uapi_dev_runtime_get_respiratory_training_status()!=1)\r
- { \r
++ if (sensorstate && uapi_dev_runtime_get_respiratory_training_status() != 1) {\r
// 恢复正常亮屏\r
HeartModel::GetInstance()->heart_stop_screen60s_timer();\r
// 取消常亮屏\r
\r
// 如果处于训练模式,提前返回\r
if (uapi_dev_runtime_get_train_status() == 1 ||\r
- uapi_dev_runtime_get_heartrate_detect_status() == 0)\r
- uapi_dev_runtime_get_heartrate_detect_status() == 0 || uapi_dev_runtime_get_respiratory_training_status())\r
++ uapi_dev_runtime_get_heartrate_detect_status() == 0 ||\r
++ uapi_dev_runtime_get_respiratory_training_status())\r
return;\r
\r
unwear_counter_++;\r