bool OnKeyAct(UIView &view, const KeyEvent &event) override; // 增加按键事件\r
bool OnClick(UIView &view, const ClickEvent &event) override;\r
bool OnDrag(UIView& view, const DragEvent& event) override;\r
+ bool OnDragEnd(UIView& view, const DragEvent& event) override;\r
void OnSwipe(UISwipeView &view) override;\r
bool ClickFuncId(const char *buttonName);\r
bool ClickFuncView(UIView &view);\r
uint16_t clockQty{0};\r
int16_t interListener;\r
bool buttonStratus = true;\r
+ bool X_DRAG_FLAG{false};\r
};\r
}\r
#endif
\ No newline at end of file
deltaX = event.GetDeltaX();\r
deltaY = event.GetDeltaY();\r
if (MATH_ABS(deltaX) >= MATH_ABS(deltaY) && MATH_ABS(deltaX) > SLIDING_LENGTH) {\r
+ // MainAlarmView::GetInstance()->DropView(view);\r
+ X_DRAG_FLAG = true;\r
+ }\r
+ }\r
+ return true;\r
+}\r
+\r
+bool AlarmPresenter::OnDragEnd(UIView& view, const DragEvent& event)\r
+{\r
+ if (event.GetDragDirection() == DragEvent::DIRECTION_LEFT_TO_RIGHT && X_DRAG_FLAG) \r
+ {\r
+ if(view.GetViewType() == UIViewType::UI_SWIPE_VIEW)\r
+ {\r
+ view.SetIntercept(false);\r
+ }\r
+ else\r
+ {\r
MainAlarmView::GetInstance()->DropView(view);\r
}\r
+ X_DRAG_FLAG = false;\r
+ }\r
+ else if(event.GetDragDirection() == DragEvent::DIRECTION_RIGHT_TO_LEFT)\r
+ {\r
+ if(view.GetViewType() == UIViewType::UI_SWIPE_VIEW)\r
+ {\r
+ view.SetIntercept(true);\r
+ }\r
}\r
return true;\r
}\r