* @Author: luozheng 1732036298@qq.com
* @Date: 2024-04-19 18:59:49
* @LastEditors: luozheng 1732036298@qq.com
- * @LastEditTime: 2024-08-26 18:27:45
+ * @LastEditTime: 2024-09-06 14:43:29
* @FilePath: /FD230/code/sdk/application/wearable/fd230app/nativeui/soundandvibration/include/SoundAndVibrationVolumeSettingC.h
*/
#ifndef SOUND_AND_VIBRATION_VOLUME_SETTINGC_H
#include <stdint.h>
#include <stdbool.h>
- void SystemVolumeSet(int16_t sounding);
+ void SystemVolumeSet(int32_t sounding);
int SystemVolumeGet(void);
- void CallVolumeSet(int16_t sounding);
+ void CallVolumeSet(int32_t sounding);
int CallVolumeGet(void);
// void VibationModeSet(int value);
void SilentModelSet(bool isopen);
* @Author: luozheng 1732036298@qq.com
* @Date: 2024-04-19 10:08:21
* @LastEditors: luozheng 1732036298@qq.com
- * @LastEditTime: 2024-07-24 16:35:52
+ * @LastEditTime: 2024-09-06 14:11:01
* @FilePath: /FD230/code/sdk/application/wearable/fd230app/nativeui/soundandvibration/include/SoundAndVibrationVolumeSettingPresenter.h
*/
#ifndef SOUND_AND_VIBRATION_VOLUME_SETTING_PRESENTER_H
class VolumeChangeStrategy
{
public:
- virtual void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, uint8_t value) = 0;
+ virtual void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, int32_t value) = 0;
virtual ~VolumeChangeStrategy() = default;
};
VoumeProcessSliderEventListener();
~VoumeProcessSliderEventListener();
static VoumeProcessSliderEventListener *GetInstance(void);
- void FindAndApplyStrategy(uint8_t status, uint8_t value);
- void ChangeVolumeValue(uint8_t status, uint8_t value);
+ void FindAndApplyStrategy(uint8_t status, int32_t value);
+ void ChangeVolumeValue(uint8_t status, int32_t value);
void OnChange(int32_t value) override;
void OnRelease(int32_t value) override;
bool OnClick(UIView &view, const ClickEvent &event) override;
bool OnRotateEnd(UIView& view, const RotateEvent& event);
private:
- std::map<uint8_t, std::shared_ptr<VolumeChangeStrategy>> strategyMap;
+ std::map<int32_t, std::shared_ptr<VolumeChangeStrategy>> strategyMap;
bool isOnClickSlider{true};
bool isDragSlider{false};
bool isRotateSlider{false};
* @Author: luozheng 1732036298@qq.com
* @Date: 2024-04-19 10:08:31
* @LastEditors: luozheng 1732036298@qq.com
- * @LastEditTime: 2024-08-26 18:54:00
+ * @LastEditTime: 2024-09-06 15:29:47
* @FilePath: /FD230/code/sdk/application/wearable/fd230app/nativeui/soundandvibration/src/SoundAndVibrationVolumeSettingPresenter.cpp
*/
#include "soundandvibration/include/SoundAndVibrationVolumeSettingPresenter.h"
class LowerVolumeStrategy : public VolumeChangeStrategy
{
public:
- void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, uint8_t value) override
+ void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, int32_t value) override
{
uint16_t newVolumeValue = slider->GetValue() - VOLUMEVALUE_CHANGE;
if (newVolumeValue < VOLUME_MIN)
class ElevateVolumeStrategy : public VolumeChangeStrategy
{
public:
- void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, uint8_t value) override
+ void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, int32_t value) override
{
uint16_t newVolumeValue = slider->GetValue() + VOLUMEVALUE_CHANGE;
if (newVolumeValue > VOLUME_MAX)
class DragVolumeStrategy : public VolumeChangeStrategy
{
public:
- void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, uint8_t value) override
+ void ApplyChange(SoundAndVibrationVolumeSettingView *view, UISlider *slider, int32_t value) override
{
if (view->GetVolumeType() == SYSTEM_VOLUME)
{
return g_pVoumeProcessSliderEventListener;
}
- void VoumeProcessSliderEventListener::FindAndApplyStrategy(uint8_t status, uint8_t value)
+ void VoumeProcessSliderEventListener::FindAndApplyStrategy(uint8_t status, int32_t value)
{
auto it = strategyMap.find(status);
if (it != strategyMap.end())
}
}
- void VoumeProcessSliderEventListener::ChangeVolumeValue(uint8_t status, uint8_t value)
+ void VoumeProcessSliderEventListener::ChangeVolumeValue(uint8_t status, int32_t value)
{
FindAndApplyStrategy(status, value);
}
/*
* @brief 系统音量设置
*/
- void SystemVolumeSet(int16_t sounding)
+ void SystemVolumeSet(int32_t sounding)
{
WEARABLE_LOGE(WEARABLE_LOG_MODULE_APP, "SystemVolumeSet %d", sounding);
Audio::AudioManager::GetInstance().SetVolume(AUDIO_STREAM_MUSIC, sounding); // 系统音量设置
/*
* @brief 通话音量设置
*/
- void CallVolumeSet(int16_t sounding)
+ void CallVolumeSet(int32_t sounding)
{
WEARABLE_LOGE(WEARABLE_LOG_MODULE_APP, "CallVolumeSet %d", sounding);
Audio::AudioManager::GetInstance().SetVolume(AUDIO_STREAM_VOICE_CALL_BT_SCO, sounding); // 系统音量设置
break;
case CUSTOM_CMD_MSG_TYPE_CHANGE_SYSTEM_VOLUME:
{
- // printf("mail.data: %d\n", *mail.data);
- int16_t value = mail.data[0];
- uapi_systemVolumeSet(value);
+ int32_t value = 0;
+ int i;
+ for (i = 0; i < sizeof(int) && i < sizeof(mail.data); i++)
+ {
+ value |= (mail.data[i] << (i * 8));
+ }
+ printf("uapi_systemVolumeSet: %d\n", value);
+ uapi_systemVolumeSet(value);
}
break;
case CUSTOM_CMD_MSG_TYPE_CHANGE_CALL_VOLUME:
{
- // printf("mail.data: %d\n", *mail.data);
- int16_t value = mail.data[0];
- uapi_callVolumeSet(value);
+ int32_t value = 0;
+ int i;
+ for (i = 0; i < sizeof(int) && i < sizeof(mail.data); i++)
+ {
+ value |= (mail.data[i] << (i * 8));
+ }
+ printf("uapi_callVolumeSet: %d\n", value);
+ uapi_callVolumeSet(value);
}
break;
case CUSTOM_CMD_MSG_TYPE_RESTORE_FACTORY_SETTING:
}
/*系统声音设置*/
-void uapi_systemVolumeSet(int16_t sounding)
+void uapi_systemVolumeSet(int32_t sounding)
{
#ifdef FD230
SystemVolumeSet(sounding);
}
//通话音量设置
-void uapi_callVolumeSet(int16_t sounding)
+void uapi_callVolumeSet(int32_t sounding)
{
#ifdef FD230
CallVolumeSet(sounding);
int32_t uapi_get_screen_state(void);
-void uapi_systemVolumeSet(int16_t sounding);
+void uapi_systemVolumeSet(int32_t sounding);
int uapi_systemVolumeGet(void);
-void uapi_callVolumeSet(int16_t sounding);
+void uapi_callVolumeSet(int32_t sounding);
int uapi_callVolumeGet(void);
// void uapi_vibrationModeSet(int value);
void uapi_setSilentMode(bool isopen);