void GoalView::ClearAll()
{
- RemoveAll();
+ RemoveAll();
if (circleProgress1_ != nullptr)
{
delete circleProgress1_;
}
if (stepAnimatorView != nullptr)
{
+ stepAnimatorView->Stop();
delete stepAnimatorView;
stepAnimatorView = nullptr;
}
}
if (circleProgressimage != nullptr)
{
-
delete circleProgressimage;
circleProgressimage = nullptr;
}
FreeImagePathsArray(PullUpPathsArray, PULLUP_ANIMATOR_VIEW_NUM_FRAMES);
- FreeImagePathsArray(PullUpPathsArray, 20);
+ FreeImagePathsArray(goalPathsArray, 20);
}