#include "components/ui_label_ext.h"\r
#include "ui_resource_string.h"\r
#include "NativeAbility.h"\r
-#include "sport_countdown/CountdownPresenter.h"\r
+// #include "sport_countdown/CountdownPresenter.h"\r
#include "key/include/KeyInputListener.h"\r
#include "custom_utils.h"\r
#include "common/key_code.h"\r
// 根据目标视图决定后续操作\r
if (targetViewId == VIEW_TRAININGCRAD)\r
{\r
- #if 0\r
- // 进入倒计时前暂停 GPS 定时器,避免与 UI 同线程导致卡顿;进运动卡片后 OnStart 会恢复\r
- CountdownPresenter::SetReturnSlice(VIEW_TRAININGCRAD);\r
- NativeAbility::GetInstance().EnterSlice(VIEW_SPORT_COUNTDOWN);\r
+ // 进入运动卡片:设置标志位并启动运动资源,先进入 3 秒运动倒计时\r
+ // CountdownPresenter::SetReturnSlice(VIEW_TRAININGCRAD);\r
+ // NativeAbility::GetInstance().EnterSlice(VIEW_SPORT_COUNTDOWN);\r
enter_flag = true;\r
StartSportResources(); \r
- return true;\r
- #else\r
- enter_flag = true;\r
- StartSportResources();\r
- #endif\r
+ // return true;\r
}\r
else\r
{\r