{
enum FailType :uint8_t
{
- FAIL_TYPE_NOT_WORN = 0,//未佩戴
- FAIL_TYPE_INVALID_DATA,//数据无效
+ FAIL_TYPE_INVALID_DATA = 0,//数据无效
+ FAIL_TYPE_NOT_WORN ,//未佩戴
FAIL_TYPE_OTHER,//其他错误
};
StressTestModel(const StressTestModel &) = delete;
StressTestModel &operator=(const StressTestModel &) = delete;
uint8_t currentView{0};
- uint8_t currentFailType{FAIL_TYPE_NOT_WORN};//当前错误类型
+ uint8_t currentFailType{FAIL_TYPE_INVALID_DATA};//当前错误类型
};
}
WEARABLE_LOGE(WEARABLE_LOG_MODULE_APP, "error1DescriptionLabel new fail!!");
return nullptr;
}
- error1DescriptionLabel->SetPosition(53, 230, 360, 70);
+ error1DescriptionLabel->SetPosition(53, 210, 360, 70);
error1DescriptionLabel->SetText("请确认已带上手表,并保持静止");
error1DescriptionLabel->SetStyle(STYLE_TEXT_FONT, 30);
error1DescriptionLabel->SetStyle(STYLE_LINE_HEIGHT, 35);
WEARABLE_LOGE(WEARABLE_LOG_MODULE_APP, "retryButton new fail!!");
return nullptr;
}
- retryButton->SetPosition(238, 328,170,90);
+ retryButton->SetPosition(238, 300,170,90);
retryButton->SetText("重测");
retryButton->SetAlign(TEXT_ALIGNMENT_CENTER);
retryButton->SetFont(DEFAULT_VECTOR_FONT_FILENAME, 30);
WEARABLE_LOGE(WEARABLE_LOG_MODULE_APP, "stopButton new fail!!");
return nullptr;
}
- stopButton->SetPosition(58, 328,170,90);
+ stopButton->SetPosition(58, 300,170,90);
stopButton->SetText("停止");
stopButton->SetAlign(TEXT_ALIGNMENT_CENTER);
stopButton->SetFont(DEFAULT_VECTOR_FONT_FILENAME, 30);
WEARABLE_LOGD(WEARABLE_LOG_MODULE_APP, "StressTestPresenter::OnStart");
}
+ void StressTestPresenter::OnResume()
+ {
+ RootView::GetInstance()->SetOnKeyActListener(this);
+ }
+
bool StressTestPresenter::OnClick(UIView &view, const ClickEvent &event)
{
uint16_t keyID = event.GetKeyId();
uint16_t keyState = event.GetState();
// 如果是power键,且是亮屏状态,按键释放就返回上一级
- if (keyID == static_cast<uint16_t>(ZliteKeyCode::ZLITE_KEY_POWER) && keyState == 0 && uapi_get_screen_state() == 0)
+ if (keyID == static_cast<uint16_t>(ZliteKeyCode::ZLITE_KEY_POWER) && keyState == 1 && uapi_get_screen_state() == 0)
{
NativeAbility::GetInstance().Back();
}